1. Fähigkeiten
  2. sith_warrior
  3. skill
  4. immortal
  5. crushing_blow

Erdrückender Schlag

crushingblow

Erdrückender Schlag

Zerschmettert das Ziel mit einem mächtigen Schlag, verursacht <<1>> Waffenschaden, ermöglicht Vergeltung und beeinträchtigt das Ziel <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang. Beeinträchtigte Ziele verursachen 5% weniger Schaden durch Macht- und Tech-Angriffe. Wenn du durch deinen Aegis-Sturm geschützt bist, fügt Erdrückender Schlag bis zu 7 zusätzlichen Gegnern in der Nähe die gleiche Menge Schaden zu. Verursacht keinen Schaden bei schlafenden, gehobenen oder unschädlich gemachten Gegnern. Dieser Angriff schlägt alle betroffenen schwachen und normalen Gegner nieder. Erzeugt ein hohes Maß an Bedrohung.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_immortal
  • apc.exp.seasons.02.ep_09.player_abilities.marr
  • apc.sith_warrior.juggernaut.immortal
  • apc.tutorial.warrior.juggernaut.immortal.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
crushingblow
Erdrückender Schlag
2
crushingblow
Erdrückender Schlag
3
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
4
cbt_st_impairedBeeinträchtigt (Mental) – Verursachter Schaden von Macht- und Tech-Angriffen verringert.
  • [0s] [not displayed]
    crushingblowEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​sith_warrior.​aegis_assault_buff applied by CASTER

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.crushing_blow.crushing_blow_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,3
      - Standard Health Percent Max = (float) 0,284
      - Standard Health Percent Min = (float) 0,284
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,9
      - Coefficient = (float) 2,84
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [hidden] [0.5s]
    crushingblowEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.crushing_blow.crushing_blow_aoe
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 7
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​sleep
        AND
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,3
      - Standard Health Percent Max = (float) 0,284
      - Standard Health Percent Min = (float) 0,284
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,9
      - Coefficient = (float) 2,84
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [3s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 30° pitch, 0° yaw
  • [45s]
    cbt_st_impairedBeeinträchtigt (Mental)
    Verursachter Schaden von Macht- und Tech-Angriffen verringert.

  • 1
    • When effect is applied

    Perform the following actions: