1. Fähigkeiten
  2. itm
  3. tactical
  4. sow
  5. age_smu
  6. sni_gun
  7. vir_dir
  8. dmg_sust_01

Erlegende Schüsse

frenzy

Erlegende Schüsse

Schwächungsschuss verursacht 50% mehr Schaden. Wenn du mit Todbringender Schuss Schaden verursachst, erleidet das Ziel über <<2>> Sekunden <<1>> Giftschaden.

Eigenschaften

Conditions

Metadaten

Users

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
frenzy
Erlegende Schüsse
2
abl_ag_sn_lethal_shotSchwäche ausgenutzt (Todbringender Schuss) – Regelmäßiger körperlicher Schaden.
3
abl_ag_sn_lethal_shotSchwäche ausgenutzt (Fiese Explosion) – Regelmäßiger körperlicher Schaden.
  • [18s]
    abl_ag_sn_lethal_shotSchwäche ausgenutzt (Todbringender Schuss)
    Regelmäßiger körperlicher Schaden.

  • 1
    • When effect ticks
    • When effect is refreshed
    • When character takes damage that does not get redirected from tag tag.abl.agent.cull_tick or tag.abl.agent.corrosive_assault_tick

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0112
      - Standard Health Percent Min = (float) 0,0112
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,112
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [18s]
    abl_ag_sn_lethal_shotSchwäche ausgenutzt (Fiese Explosion)
    Regelmäßiger körperlicher Schaden.

  • 1
    • When effect ticks
    • When effect is refreshed
    • When character takes damage that does not get redirected, not more than every 0.25 Sek. from tag tag.abl.smuggler.wounding_shot or tag.abl.smuggler.brutal_shot_tick

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0112
      - Standard Health Percent Min = (float) 0,0112
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,112
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0