Erlegende Schüsse
Erlegende Schüsse
Schwächungsschuss verursacht 50% mehr Schaden. Wenn du mit Todbringender Schuss Schaden verursachst, erleidet das Ziel über <<2>> Sekunden <<1>> Giftschaden.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141179347178340500 |
Combat log ID: | 4308285989584896 |
FQN: | abl. |
Star Wars name: | Erlegende Schüsse |
In anderen Sprachen: | Culling Shots Tirs d'abattage |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141030381391783316 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. vir_ dir. dmg_ sust_ 01/20/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Schwächungsschuss, increase by 50%
Schwächungsschuss
Verursacht <<1>> Waffenschaden und lässt das Ziel in <<2[den nächsten $d Sekunden/der nächsten Sekunde/den nächsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch deine Gifteffekte Schaden nimmt.
FQN: abl.agent.skill.virulence.weakening_blast
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Blutungssalve, increase by 50%
Blutungssalve
Verursacht <<1>> Waffenschaden und lässt das Ziel in <<2[den nächsten $d Sekunden/der nächsten Sekunde/den nächsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Erfordert zwei ausgerüstete Blaster.
FQN: abl.smuggler.skill.dirty_fighting.hemorrhaging_blast
- 2
- When character deals damage with tags tag.
abl. that does not get redirected, not more than every 1 Sek.agent. lethal_shot
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- 3
- When character deals damage with tags tag.
abl. that does not get redirected, not more than every 1 Sek.smuggler. dirty_blast
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character deals damage with tags tag.
- [18s]
Schwäche ausgenutzt (Todbringender Schuss)
Regelmäßiger körperlicher Schaden.Slot: Debuff Duration: 18 Sek. On death: Effect is removed Tick rate: 3 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.agent. poison_ effect abl. , tag.debuff. damage_ over_ time abl. , tag.agent. damage_ over_ time abl. , tag.debuff. poison abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18 Sek.
- Max Duration = (time) 18 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141033679926665917 Combat log ID: 4308285989585169 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. vir_ dir. dmg_ sust_ 01/20/2 - Set Duration
- 1
- When effect ticks
- When effect is refreshed
- When character takes damage that does not get redirected from tag tag.
abl. or tag.agent. cull_tick abl. agent. corrosive_assault_tick
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0112
- Standard Health Percent Min = (float) 0,0112
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,112
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [18s]
Schwäche ausgenutzt (Fiese Explosion)
Regelmäßiger körperlicher Schaden.Slot: Debuff Duration: 18 Sek. On death: Effect is removed Tick rate: 3 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. bleed_ ability abl. , tag.debuff. bleed abl. , tag.smuggler. damage_ over_ time abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18 Sek.
- Max Duration = (time) 18 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141032580415037674 Combat log ID: 4308285989585170 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. vir_ dir. dmg_ sust_ 01/20/3 - Set Duration
- 1
- When effect ticks
- When effect is refreshed
- When character takes damage that does not get redirected, not more than every 0.25 Sek. from tag tag.
abl. or tag.smuggler. wounding_shot abl. smuggler. brutal_shot_tick
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0112
- Standard Health Percent Min = (float) 0,0112
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,112
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0