1. Fähigkeiten
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. tank
  7. snipe_knockdown_dualgun

Erschütterungs-Explosion

assassinate

Erschütterungs-Explosion

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.flashpoint.umbara.enemy.boss.tank.umbaran_tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assassinate
Erschütterungs-Explosion
2
assassinate
Erschütterungs-Explosion
3
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
  • [hidden] [0.5s]
    assassinateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.droid.acklay_droid_dual.snipe_knockback.attack
    • Play appearance epp.world_design.utility.staged.acklay_droid.mining_laser
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.flashpoint.umbara.enemy.boss.tank.concussive_blast.fire_explosion, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    assassinateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 15° pitch, 0° yaw
    • Add effect #3 to TARGET from CASTER
  • [2s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET