Erschütterungsgeschoss
Erschütterungsgeschoss
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141099175917296078 |
Combat log ID: | 4060453491703808 |
FQN: | abl. |
Star Wars name: | Erschütterungsgeschoss |
In anderen Sprachen: | Concussive Round Salve assommante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. trooper. tech_ master_ cast Global ID: 16140953848966672284 FQN: abl. exp. uprisings. coruscant. divided. boss. security_ commander. concussive_ round_ aoe/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. concussive_round. concussive_round_fire
- 2
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [8s]
Schlafend (Mental)
Handlungsunfähig. Wird bei Schaden beendet.Slot: Debuff Duration: 8 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.trooper. tech_ master_ cast abl. , tag.dispel_ type. mental abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140954948478299601 Combat log ID: 4060453491704074 FQN: abl. exp. uprisings. coruscant. divided. boss. security_ commander. concussive_ round_ aoe/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- Stun the TARGET
- Play appearance epp.
trooper. , dependent on calling effectconcussive_round. concussive_round_sleep
- 2
- When character takes damage, delayed by 1 Sek.
Perform the following actions:
- Remove this effect
- 3
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0