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  3. ventures
  4. basilisk_prototype
  5. healer
  6. single_target_mez

Erschütterungssalve

missilefan

Erschütterungssalve

Eine Salve von Erschütterungsraketen, die dem Ziel bis zu <<1>> Sekunden die Orientierung rauben. Erleidet das Ziel Schaden, endet dieser Effekt vorzeitig. Ziele können nur alle 30 Sekunden mit "Erschütterungssalve" belegt werden. Das Ziel darf keinen regelmäßigen Schaden erleiden und nicht mehr als 90 % Maximalgesundheit haben.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.ventures.basilisk_prototype.healer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilefan
Erschütterungssalve
2
missilefan
Erschütterungssalve
3
blindedDesorientiert (Tech) – Handlungsunfähig. Effekt wird bei Schaden beendet.
4
blindedDesorientiert (Tech) – Handlungsunfähig. Effekt wird bei Schaden beendet.
5
carbonitegrenadeErschüttert – Kann mit Erschütterungssalve nicht anvisiert werden.
6
missilefan
Erschütterungssalve
  • [0s] [not displayed]
    missilefanEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    missilefanEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141079128375389980

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    blindedDesorientiert (Tech)
    Handlungsunfähig. Effekt wird bei Schaden beendet.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When character takes damage, delayed by 1 Sek.

    Perform the following actions:

    • Remove this effect
  • [does not expire]
    blindedDesorientiert (Tech)
    Handlungsunfähig. Effekt wird bei Schaden beendet.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When character takes damage, delayed by 1 Sek.

    Perform the following actions:

    • Remove this effect
  • [30s]
    carbonitegrenadeErschüttert
    Kann mit Erschütterungssalve nicht anvisiert werden.

  • [hidden] [1s]
    missilefanEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook UsedHeal5