1. Abilities
  2. companion
  3. ventures
  4. basilisk_prototype
  5. healer
  6. single_target_mez

Concussion Barrage

missilefan

Concussion Barrage

A barrage of concussion missiles disorients the target for up to <<1>> seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Concussion Barrage once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.ventures.basilisk_prototype.healer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilefan
Concussion Barrage
2
missilefan
Concussion Barrage
3
blindedDisoriented (Tech) – Unable to act. Breaks on damage.
4
blindedDisoriented (Tech) – Unable to act. Breaks on damage.
5
carbonitegrenadeConcussed – Unable to be targeted by Concussion Barrage.
6
missilefan
Concussion Barrage
  • [0s] [not displayed]
    missilefanEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    missilefanEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141079128375389980

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    blindedDisoriented (Tech)
    Unable to act. Breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When character takes damage, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • [does not expire]
    blindedDisoriented (Tech)
    Unable to act. Breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Stun the TARGET
    • Play appearance epp.companion.ventures.basilisk_prototype.heal.single_target_mez.electro_dart_loop
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When character takes damage, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • [30s]
    carbonitegrenadeConcussed
    Unable to be targeted by Concussion Barrage.

  • [hidden] [1s]
    missilefanEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook UsedHeal5