1. Fähigkeiten
  2. flurry
  3. droid
  4. battle_droid
  5. battle_droid_ranged

Fernkampfangriff

Fernkampfangriff

(Standardangriff für Kampfdroiden)

Eigenschaften

Conditions

Metadaten

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Fernkampfangriff
2
Fernkampfangriff
  • [0s] [not displayed]
    Effect #1

    • On Apply

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp . flurry . droid . battle_droid . battle_droid_ranged
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​trooper.​ion_clip

    Perform the following actions:

    • Play appearance epp . flurry . droid . battle_droid . battle_droid_ranged_ion
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
  • [0s] [not displayed]
    Effect #2

    • On Apply

    Only when the following conditions are met:

      • If toughness of TARGET is = Unbekannt (#1)

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 2.5 Sek.
    • On Apply

    Only when the following conditions are met:

      • If toughness of TARGET is = Unbekannt (#1)

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 3 Sek.