Feuerbombe
Feuerbombe
Eigenschaften
Type: | active |
Activation time: | 3 Sek. cast |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141103124992140234 |
Combat log ID: | 4300718257209344 |
FQN: | abl. |
Star Wars name: | Feuerbombe |
In anderen Sprachen: | Fire Bomb Bombe incendiaire |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140905272277520453 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. soldiers. grenadier_ firebomb/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. tech. fire_bomb_ground_target. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 2
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [6s]
Effect #2Slot: Other (not visible) Duration: 6 Sek. On death: Effect is removed Tick rate: 2 Sek. (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140906371789148912 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. soldiers. grenadier_ firebomb/4/2 - Set Duration
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. tech. fire_bomb_ground_target. explosion
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectutility. gtaoe_reticle. generic_red. scale_5m
- [2.1s]
Brennt
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 2.1 Sek. On death: Effect is removed Tick rate: 1 Sek. (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.1 Sek.
- Max Duration = (time) 2.1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140907471300777151 Combat log ID: 4300718257209620 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. soldiers. grenadier_ firebomb/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. generic_burn. loop
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140908570812405610 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. soldiers. grenadier_ firebomb/4/4 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0