1. Fähigkeiten
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. mecha_rancor
  7. lava_gtaoe

Feuerschaden

armormelt

Feuerschaden

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
armormelt
Feuerschaden
2
armormeltVerbrannt – Erleidet Elementarschaden aufgrund von extremer Hitze.
3
armormeltVerbrannt – Erleidet Elementarschaden aufgrund von extremer Hitze.
  • [hidden] [15s]
    armormeltEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . oricon . fortress . boss . mecha_rancor . lava
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #2 to TARGET from TARGET
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If toughness of PRIMARY TARGET is = Unbekannt (#1)
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from PRIMARY TARGET
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [6s]
    armormeltVerbrannt
    Erleidet Elementarschaden aufgrund von extremer Hitze.

    • On Apply

    Perform the following actions:

    • Play appearance epp . world_design . environmental . fire_big
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If difficulty is not set to Nightmare Mode

    Perform the following actions:

    • Modify meta stat #46, fixed = 0,1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If difficulty is set to Nightmare Mode

    Perform the following actions:

    • Modify meta stat #46, fixed = 0,6
  • [6s]
    armormeltVerbrannt
    Erleidet Elementarschaden aufgrund von extremer Hitze.

    • On Apply

    Perform the following actions:

    • Play appearance epp . world_design . environmental . fire_big
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.4
      - Standard Health Percent Min = (float) 0.4
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0