1. Fähigkeiten
  2. daily_area
  3. iokath
  4. player_abilities
  5. mounted_turret
  6. imperial
  7. flame_thrower

Flammenwerfer

abl_bh_pt_consuming_conflagration

Flammenwerfer

Verschießt einen Kegel aus sengender Hitze, der bei allen Zielen im betroffenen Bereich hohen Schaden verursacht und sie in Brand setzt.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.daily_area.iokath.mounted_turret.imperial
  • apc.daily_area.iokath.mounted_turret.republic

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_consuming_conflagration
Flammenwerfer
2
burnedBrennt – Nimmt regelmäßig Schaden.
  • [hidden] [does not expire]
    abl_bh_pt_consuming_conflagrationEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 12.9m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,25
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [3s]
    burnedBrennt
    Nimmt regelmäßig Schaden.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.firestorm.firestorm_burn_target, dependent on calling effect