1. Fähigkeiten
  2. operation
  3. oricon
  4. palace
  5. boss
  6. calphayus
  7. combat
  8. present
  9. targeted_slow

Gestörte Wahrnehmung

chillingpresence

Gestörte Wahrnehmung

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_calphayus.dread_master_calphayus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chillingpresence
Gestörte Wahrnehmung
2
chillingpresenceGestörte Wahrnehmung – Alle in deiner Nähe erleiden Schaden und werden verlangsamt.
3
severtendonVerlangsamt – Bewegungstempo reduziert.
4
cripplingfireAnhaltende Störungen – Wenn du am Ende der Dauer immer noch von Gestörte Wahrnehmung betroffen bist, wirst du für eine lange Zeit gelähmt!
5
cripplingfireAnhaltende Störungen – Dein Geist ist in der Gegenwart gefangen und du kannst dich nicht bewegen!
  • [0s] [not displayed]
    chillingpresenceEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [15s]
    chillingpresenceGestörte Wahrnehmung
    Alle in deiner Nähe erleiden Schaden und werden verlangsamt.

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.calphayus.damage_slow_radius
  • 3
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​tag_c
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​tag_a
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​tag_b
        AND
        • If difficulty is set to Master Mode
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [1s]
    severtendonVerlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 30%
  • [3s]
    cripplingfireAnhaltende Störungen
    Wenn du am Ende der Dauer immer noch von Gestörte Wahrnehmung betroffen bist, wirst du für eine lange Zeit gelähmt!

  • 1
    • When effect expires

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​generic.​target_01

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [60s]
    cripplingfireAnhaltende Störungen
    Dein Geist ist in der Gegenwart gefangen und du kannst dich nicht bewegen!

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation