1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. sakan
  7. healing_trance

Heilungstrance

rejuvinate

Heilungstrance

Heilt ein Ziel sofort um <<1>> und 3 Sekunden lang pro Sekunde um weitere <<1>>.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rejuvinateHeilungstrance – Regelmäßige Heilung, die mit der Zeit zunimmt.
2
rejuvinateHeilungstrance – Regelmäßige Heilung, die mit der Zeit zunimmt.
  • [does not expire]
    rejuvinateHeilungstrance
    Regelmäßige Heilung, die mit der Zeit zunimmt.

  • 1
    • When effect is applied
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for 1,03*BonusHeal + 0,1*StandardHealth, causing no threat
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for 1,03*BonusHeal + (0,12 to 0,13)*StandardHealth, causing no threat
  • 3
    • When effect ticks the 5th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for (0,2 to 0,21)*StandardHealth, causing no threat
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.end
    • Dispel all effects from tags tag.​abl.​jedi_consular.​conveyance
  • [does not expire]
    rejuvinateHeilungstrance
    Regelmäßige Heilung, die mit der Zeit zunimmt.

  • 1
    • When effect is applied
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for 1,03*BonusHeal + (0,02 to 0,03)*StandardHealth, causing no threat
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for 1,03*BonusHeal + (0,06 to 0,07)*StandardHealth, causing no threat
  • 3
    • When effect ticks the 5th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.tick
    • Heal the TARGET with Force for (0,1 to 0,11)*StandardHealth, causing no threat
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.jedi_consular.healing_trance.end
    • Dispel all effects from tags tag.​abl.​jedi_consular.​conveyance