1. Fähigkeiten
  2. npc
  3. ability
  4. creature
  5. universal
  6. spit_stun_random

Klebespucke

mucus

Klebespucke

Spuckt ein zufälliges Ziel an, verursacht geringen Elementarschaden und schläfert das Ziel 4 Sekunden lang ein. Das aktuelle Ziel wird nicht getroffen.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mucus
Klebespucke
2
lockoutBenommen – Handlungsunfähig. Effekt wird bei Schaden beendet.
  • [hidden] [0s]
    mucusEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature_default.melee_mob.attack_sp2_spit
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,07
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [4s]
    lockoutBenommen
    Handlungsunfähig. Effekt wird bei Schaden beendet.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.sticky_spit.stun, dependent on calling effect
    • Stun the TARGET
    • Mark as neutralized
  • 2
    • When character takes damage with result Ok or Crit or Glance, delayed by 2 Sek.

    Perform the following actions:

    • Remove this effect