Luftschlag
Luftschlag
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141150603448163287 |
Combat log ID: | 3064188582756352 |
FQN: | abl. |
Star Wars name: | Luftschlag |
In anderen Sprachen: | Air Strike Frappe aérienne |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3.2s]
Effect #1Slot: Buff Duration: 3.2 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.2 Sek.
- Max Duration = (time) 3.2 Sek.
Target overrides: - [target override] Caster
Global ID: 16141170364068717416 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. colossus. colossus. small_ expanding_ aoe/12/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. tanks. tank_1_mortar_barrage_ground_target
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141167065533836881 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. colossus. colossus. small_ expanding_ aoe/12/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 2.5m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0