1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa
  8. difficulty_1
  9. force_vortex_targeting

Machtstrudel

forcestorm

Machtstrudel

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_2.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_4.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_3.boss_soa

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
5
forcestorm
Gruppe 1
2
5
forcestorm
Gruppe 2
3
5
forcestorm
Gruppe 3
4
5
forcestorm
Gruppe 4
5
forcestorm
Machtstrudel
6
forcestorm
Gruppe 1
  • [hidden] [does not expire]
    forcestormGruppe 1

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 4 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_1
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_1_c
  • 3
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_1
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_1_b
  • 4
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 2 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_1
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_1_a
  • [hidden] [does not expire]
    forcestormGruppe 2

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 4 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_2_c
  • 3
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_2_b
  • 4
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 2 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_2_a
  • [hidden] [does not expire]
    forcestormGruppe 3

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 4 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_3
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_3_c
  • 3
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_3
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_3_b
  • 4
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 2 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_3
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_3_a
  • [hidden] [does not expire]
    forcestormGruppe 4

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 4 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_4
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_4_c
  • 3
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_4
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_4_b
  • 4
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If CASTER has at least 2 effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_4
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Execute hydra hook target_4_a
  • [0s] [not displayed]
    forcestormEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If TARGET does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_1
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_1
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33.2999992% is met
        AND
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_2
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 50% is met
        AND
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_3
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_3
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_4
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_4
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_3
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_3
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_2
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​vortex_cluster_1
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.eternity_vault.soa.vortex_cluster_1
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [does not expire]
    forcestormGruppe 1

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook target_5_a