1. Fähigkeiten
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. force_charge

Machtvorstoß

forceCharge

Machtvorstoß

Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceCharge
Machtvorstoß
2
forceCharge
Machtvorstoß
3
immobilizedGelähmt (Physisch) – Bewegungsunfähig.
  • [0s] [not displayed]
    forceChargeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.exp.seasons.02.ep_09.slow_motion.force_charge
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,096
      - Standard Health Percent Min = (float) 0,096
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,36
      - Coefficient = (float) 0,96
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    forceChargeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability and prevent usage for 1 Sek.
  • [20s]
    immobilizedGelähmt (Physisch)
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
    • Immobilize but allow rotation