Neural-Energiewoge
Neural-Energiewoge
Verursacht für die Dauer des Effekts hohen Energieschaden beim Ziel. Dein Machtblitz verlangsamt das Bewegungstempo des Ziels zusätzlich um 50%.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
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Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141066985391284539 |
Combat log ID: | 3681263714041856 |
FQN: | abl. |
Star Wars name: | Neural-Energiewoge |
In anderen Sprachen: | Neural Energy Surge Poussée d'énergie neurale |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. shock abl. , tag.debuff. damage_ over_ time abl. flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141101839619316280 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ force_ lightning/4/1 - Set Stack Limit
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
flashpoint. star_fortress. boss. solo_boss. boss_droid. force_lightning_channel_end
- [3s]
Neuralaufprall (Alle)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. , tag.flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If the Tech spell hit
Global ID: 16141098541084426529 Combat log ID: 3681263714042120 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ force_ lightning/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: during channel (3 Sek.) On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16141099640596055698 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ force_ lightning/4/3 - Set Stack Limit
- [hidden] [1s]
Effect #4Slot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.flashpoint. star_ fortress. solo_ boss. is_ casting_ force_ abl abl. flashpoint. star_ fortress. solo_ boss. neural_ debuff Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141096342061174203 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. atk_ force_ lightning/4/4 - Set Duration