1. Fähigkeiten
  2. quest
  3. location
  4. balmorra
  5. bronze
  6. colicoid_expulsion
  7. orbital_bombardment_caster

Orbitale Bombardierung

orbitalbombardment

Orbitale Bombardierung

Die Wesenheit der Orbitalbombardierung setzt diese Fähigkeit in der Mitte des Kraters ein.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalbombardment
Orbitale Bombardierung
2
orbitalbombardment
Orbitale Bombardierung
  • [20s]
    orbitalbombardmentOrbitale Bombardierung

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.quest.location.balmorra.bronze.colicoid_expulsion.orbital_bombardment_marker_confirm
  • 2
    • When effect ticks the 1st time (100% chance)

    Perform the following actions:

    • Play appearance epp.quest.location.balmorra.bronze.colicoid_expulsion.orbital_bombard_call
  • 3
    • When effect ticks the 6th time (100% chance)

    Perform the following actions:

    • Play appearance epp.quest.location.balmorra.bronze.colicoid_expulsion.orbital_bombardment
  • 4
    • When effect ticks the 7th time (100% chance)

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 9m

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 5
    • When effect ticks the 7th time (100% chance)

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 15
      - Sort Type = Closest
      - Radius = 30m

    Perform the following actions:

    • Play appearance epp.quest.location.balmorra.bronze.colicoid_expulsion.orbital_bombard_screenshake_1
  • [0s] [not displayed]
    orbitalbombardmentEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 50
      - Amount Min = (float) 30
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 40° pitch, 0° yaw