1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. exposed_turret
  8. difficulty_1
  9. reflect_damage

Reflektieren

discharge

Reflektieren

Das freigelegte Geschütz reflektiert Schaden auf ein Ziel, das aufgrund des Schadenstyps verwundbar ist.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_exposed_turret

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
discharge
Energiereflexion
2
dischargeEnergiereflexionsgeschütz 75 – Nahkampfschaden wird reflektiert.
3
dischargeEnergiereflexionsgeschütz 50 – Nahkampfschaden wird reflektiert.
4
dischargeEnergiereflexionsgeschütz 25 – Nahkampfschaden wird reflektiert.
5
dischargeEnergiereflexionsgeschütz 0 – Nahkampfschaden wird reflektiert.
6
discharge
Energiereflexion
  • [hidden] [does not expire]
    dischargeEnergiereflexionsgeschütz 75
    Nahkampfschaden wird reflektiert.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets75
  • [hidden] [does not expire]
    dischargeEnergiereflexionsgeschütz 50
    Nahkampfschaden wird reflektiert.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets50
  • [hidden] [does not expire]
    dischargeEnergiereflexionsgeschütz 25
    Nahkampfschaden wird reflektiert.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets25
  • [hidden] [does not expire]
    dischargeEnergiereflexionsgeschütz 0
    Nahkampfschaden wird reflektiert.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.exposed_turret.death, dependent on calling effect
    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.exposed_turret.death, dependent on calling effect
    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets0