1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. exposed_turret
  8. difficulty_1
  9. reflect_damage

Reflect

discharge

Reflect

The exposed turret reflects dmg to a target tagged to be vulnerable to its damage type.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_exposed_turret

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
discharge
Energy Reflect
2
dischargeEnergy Reflect Turret 75 – Melee Damage is reflected.
3
dischargeEnergy Reflect Turret 50 – Melee Damage is reflected.
4
dischargeEnergy Reflect Turret 25 – Melee Damage is reflected.
5
dischargeEnergy Reflect Turret 0 – Melee Damage is reflected.
6
discharge
Energy Reflect
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 75
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets75
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 50
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets50
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 25
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 25%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets25
  • [hidden] [does not expire]
    dischargeEnergy Reflect Turret 0
    Melee Damage is reflected.

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.exposed_turret.death, dependent on calling effect
    • Add effect #1 to TARGET from TARGET
  • 2
    • When character takes damage

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.exposed_turret.death, dependent on calling effect
    • Add effect #6 to TARGET from TARGET
  • 3
    • When character takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 10%

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​exposed_turrets0