Reflect
Reflect
The exposed turret reflects dmg to a target tagged to be vulnerable to its damage type.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141147522184722374 |
Combat log ID: | 1994552747491328 |
FQN: | abl. |
Star Wars name: | Reflect |
Other languages: | Reflektieren Reflet |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Energy ReflectSlot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141154302173113097 Combat log ID: 1994552747491584 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.0625
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.0625
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.0625
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 4
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.0625
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [hidden] [does not expire]
Energy Reflect Turret 75
Melee Damage is reflected.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. flashpoint. eternity_ vault. exposed_ turrets75 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141155401684740420 Combat log ID: 1994552747491586 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/2 - Set Stack Limit
- 1
- When character takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 75%
Perform the following actions:
- Add effect #1 to TARGET from TARGET
- 2
- When character takes damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 75%
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- 3
- When character takes damage
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 75%
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.eternity_vault.exposed_turrets75
- [hidden] [does not expire]
Energy Reflect Turret 50
Melee Damage is reflected.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. flashpoint. eternity_ vault. exposed_ turrets50 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141156501196347283 Combat log ID: 1994552747491588 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/3 - Set Stack Limit
- 1
- When character takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 50%
Perform the following actions:
- Add effect #1 to TARGET from TARGET
- 2
- When character takes damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 50%
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- 3
- When character takes damage
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 50%
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.eternity_vault.exposed_turrets50
- [hidden] [does not expire]
Energy Reflect Turret 25
Melee Damage is reflected.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. flashpoint. eternity_ vault. exposed_ turrets25 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141148804614972342 Combat log ID: 1994552747491590 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/4 - Set Stack Limit
- 1
- When character takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 25%
Perform the following actions:
- Add effect #1 to TARGET from TARGET
- 2
- When character takes damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 25%
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- 3
- When character takes damage
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 25%
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.eternity_vault.exposed_turrets25
- [hidden] [does not expire]
Energy Reflect Turret 0
Melee Damage is reflected.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. flashpoint. eternity_ vault. exposed_ turrets0 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141149904126599621 Combat log ID: 1994552747491592 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/5 - Set Stack Limit
- 1
- When character takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 10%
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. exposed_turret. death - Add effect #1 to TARGET from TARGET
- 2
- When character takes damage
Override target to:
- Trigger Target
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 10%
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. exposed_turret. death - Add effect #6 to TARGET from TARGET
- 3
- When character takes damage
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 10%
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.eternity_vault.exposed_turrets0
- [hidden] [0.5s]
Energy ReflectSlot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141151003638226960 Combat log ID: 1994552747491626 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. exposed_ turret. difficulty_ 1. reflect_ damage/4/6 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. melee_orb. energy_arc
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. melee_orb. energy_arc
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. melee_orb. energy_arc
- 4
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. melee_orb. energy_arc