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Risswunde

meleedpsunlock

Risswunde

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
meleedpsunlock
Risswunde
2
meleedpsunlock
Risswunde
3
meleedpsunlock
Risswunde
4
knockdownRisswunde – Niedergeschlagen und handlungsunfähig.
  • [hidden] [0.7s]
    meleedpsunlockEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.guard_break, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [240s]
    meleedpsunlockEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann.rupture_gtae, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is not an enemy
        AND
        • If TARGET is different from CASTER
        >

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • <
          • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
          OR
          • If TARGET is not a companion
          >
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is not an enemy
        AND
        • If TARGET is different from CASTER
        >

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
  • 6
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [3s]
    knockdownRisswunde
    Niedergeschlagen und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 90° pitch, 0° yaw
    • Stun the TARGET
  • [1s]
    meleedpsunlockRisswunde

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 70° pitch, 0° yaw
    • Stun the TARGET