1. Fähigkeiten
  2. sith_warrior
  3. skill
  4. annihilation
  5. rupture

Risswunde

rupture

Risswunde

Sticht das Ziel für <<1>> Waffenschaden und lässt es <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<2>> körperlichen Schaden bluten. Erfordert zwei Lichtschwerter.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.warrior.marauder.annhilation.4
  • apc.sith_warrior.marauder.annihilation
  • apc.test.cdurel.class_prototypes.war_kni.marauder_annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rupture
Risswunde
2
ruptureBlutend (Risswunde) – Regelmäßiger körperlicher Schaden.
3
rupture
Risswunde
4
rupture
Risswunde
5
rupture
Risswunde
6
rupture
Risswunde
7
rupture
Risswunde
  • [0s] [not displayed]
    ruptureEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.rupture.new
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,077
      - Standard Health Percent Min = (float) 0,077
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,49
      - Coefficient = (float) 0,77
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,49
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • [hidden] [0.1s]
    ruptureEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​recently_hit_by_smash_or_vs applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​sith_warrior.​rupture_dot applied by CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [1s]
    ruptureEffect #5

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​force_gash_dot applied by CASTER

    Perform the following actions:

    • Play appearance epp.sith_warrior.swift_vengeance_burst, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [1s]
    ruptureEffect #6

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​rupture_dot applied by CASTER

    Perform the following actions:

    • Play appearance epp.jedi_knight.burning_vengeance_burst, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [1s]
    ruptureEffect #7

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has at least 3 effects with the tag tag.​abl.​sith_warrior.​deadly_saber_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0195
      - Standard Health Percent Min = (float) 0,0195
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,195
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has at least 2 effects with the tag tag.​abl.​sith_warrior.​deadly_saber_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0195
      - Standard Health Percent Min = (float) 0,0195
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,195
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​deadly_saber_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0195
      - Standard Health Percent Min = (float) 0,0195
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,195
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0