1. Fähigkeiten
  2. qtr
  3. 1x4
  4. hk_51
  5. multi
  6. item_component_scanner_45m

Seismikausgräber

comlink

Seismikausgräber

Gräbt eine HK-Komponente innerhalb von 2 Metern aus. Scannt andernfalls innerhalb von 45 Metern nach HK-Komponenten.

Eigenschaften

Conditions

Metadaten

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
droidadapterKomponenten-Scan – Scannen nach Droiden-Komponenten ...
2
comlink
Seismikausgräber
3
comlink
Seismikausgräber
4
comlink
Seismikausgräber
5
comlink
Seismikausgräber
6
comlink
Seismikausgräber
7
comlink
Seismikausgräber
8
comlink
Seismikausgräber
9
comlink
Seismikausgräber
10
comlink
Seismikausgräber
11
comlink
Seismikausgräber
12
comlink
Seismikausgräber
  • [does not expire]
    droidadapterKomponenten-Scan
    Scannen nach Droiden-Komponenten ...

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Start_Excavator
    • Play appearance epp.world_design.generic.plant_object.plant_object_01, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.generic.plant_object.plant_object_01_end, dependent on calling effect
  • 4
    • When effect ticks the 2nd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_02m, dependent on calling effect
    • Execute hydra hook Within_02m
    • Add effect #2 to TARGET from CASTER
  • 5
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    comlinkEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1.5s]
    comlinkEffect #3

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_excavation_pulse, dependent on calling effect
    • Execute hydra hook Excavate
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    comlinkEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, never knockdown, momentum = 0,5, 0° pitch, 0° yaw
  • [hidden] [4s]
    comlinkEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_02m, dependent on calling effect
    • Execute hydra hook Nothing_02m
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook Start_1
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_05m, dependent on calling effect
    • Execute hydra hook Start_2
    • Add effect #6 to TARGET from CASTER
  • [hidden] [3s]
    comlinkEffect #6

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_05m, dependent on calling effect
    • Execute hydra hook Within_05m
    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_10m, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • [hidden] [3s]
    comlinkEffect #7

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_10m, dependent on calling effect
    • Execute hydra hook Within_10m
    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_15m, dependent on calling effect
    • Add effect #8 to TARGET from CASTER
  • [hidden] [3s]
    comlinkEffect #8

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_15m, dependent on calling effect
    • Execute hydra hook Within_15m
    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_25m, dependent on calling effect
    • Add effect #9 to TARGET from CASTER
  • [hidden] [3s]
    comlinkEffect #9

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_25m, dependent on calling effect
    • Execute hydra hook Within_25m
    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_35m, dependent on calling effect
    • Add effect #11 to TARGET from CASTER
  • [0s] [not displayed]
    comlinkEffect #10

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Cancel this ability
  • [hidden] [3s]
    comlinkEffect #11

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 35m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_35m, dependent on calling effect
    • Execute hydra hook Within_35m
    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_45m, dependent on calling effect
    • Add effect #12 to TARGET from CASTER
  • [hidden] [3s]
    comlinkEffect #12

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 45m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_45m, dependent on calling effect
    • Execute hydra hook Within_45m
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_pulse_not_found, dependent on calling effect
    • Execute hydra hook Nothing_Found