1. Fähigkeiten
  2. npc
  3. ability
  4. skytrooper
  5. flame
  6. self_destruct

Selbstzerstörung

immolate

Selbstzerstörung

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • Class 16141069190752660052

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
immolate
Selbstzerstörung
2
immolate
Selbstzerstörung
3
immolateSelbstzerstörung – Immun gegen Schaden.
  • [hidden] [does not expire]
    immolateEffect #1

    • When channel finished
    • [target override]

    Perform the following actions:

    • Play appearance epp . qtr . flashpoint . tython . imperial . boss . droid_trainer . droids . self_destruct_explosion
    • Add effect #2 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [0s] [not displayed]
    immolateEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply
    • [target override]

    Perform the following actions:

    • Instantly kill the TARGET
  • [does not expire]
    immolateSelbstzerstörung
    Immun gegen Schaden.

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = (int) 0
      - Damage Type List = Int(1)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = (int) 0
      - Damage Type List = Int(3)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = (int) 0
      - Damage Type List = Int(4)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = (int) 0
      - Damage Type List = Int(2)
      - Damage Channel List = Int(1)