1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. ripper
  7. hard
  8. stalwart

Standhaftigkeit

tauntaun2

Standhaftigkeit

Immun gegen kontrollierende Effekte. Jeglicher erlittene und verursachte Schaden erhöht.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.creature.boss.rra.ripper.hard.ripper

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
tauntaun2Standhaftigkeit – Immun gegen kontrollierende Effekte. Jeglicher erlittene und verursachte Schaden erhöht.
2
berserkWutanfall – Durch den Tod eines Verbündeten wütend geworden. Jeglicher verursachte Schaden erhöht sich um 300%.
  • [does not expire]
    tauntaun2Standhaftigkeit
    Immun gegen kontrollierende Effekte. Jeglicher erlittene und verursachte Schaden erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by 0,2
  • 2
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET