1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. ripper
  7. hard
  8. stalwart

Vaillant

tauntaun2

Vaillant

Immunité contre les effets de contrôle. Augmentation de tous les dégâts subis et infligés.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.creature.boss.rra.ripper.hard.ripper

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
tauntaun2Vaillant – Immunité contre les effets de contrôle. Augmentation de tous les dégâts subis et infligés.
2
berserkEnragement – État d'enragement suite à la mort d'un allié. Augmentation de tous les dégâts infligés de 300 %.
  • [does not expire]
    tauntaun2Vaillant
    Immunité contre les effets de contrôle. Augmentation de tous les dégâts subis et infligés.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Modify stat Modificateur de dégâts reçus (pourcentage), increase by 0,2
  • 2
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET