1. Fähigkeiten
  2. gld
  3. set_bonus
  4. power

Stärke-Setbonus

gld_setbonus_blue

Stärke-Setbonus

Dein einfacher Angriff verursacht 10% mehr Schaden und deine Gefährten erhalten einen Verstärkungsschub, wann immer du einen Aufputscher verwendest, wodurch sie mehr Schaden und Heilung bewirken. Wann immer du Schaden erleidest oder verursachst, besteht zudem eine geringe Chance, einen mächtigen Gildenschiffangriff herbeizurufen, der deine Feinde dezimiert. Dieser Effekt wird im PvP und in Meister-Modus-Operationen nicht angewendet.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
gld_setbonus_blue
Stärke-Setbonus
2
gld_setbonus_blue
Stärke-Setbonus
3
gld_setbonus_blue
Stärke-Setbonus
4
gld_setbonus_blueVerstärkungsschub – Schaden und Heilung erhöht.
5
gld_setbonus_blue
Stärke-Setbonus
6
gld_setbonus_blue
Stärke-Setbonus
  • [hidden] [does not expire]
    gld_setbonus_blueEffect #1

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​pvp.​doing_pvp
          Failure message: This item can not be used in PvP areas
        AND
        • Passes Conditional
          - Negated = (bool) true
          - Actor = (int) 3
          - Conditional = (int) 16141142906305350092
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • 2
    • When effect ticks the 120th time

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    gld_setbonus_blueEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character receives an effect with tags tag.abl.itm.adrenals

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When character deals damage with result Ok or Crit or Glance, not more than every 30 Min. 0 Sek. (0,1% chance)
    • When character takes damage, not more than every 30 Min. 0 Sek. (0,1% chance)

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​gld.​power_set_bonus_lockout
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    gld_setbonus_blueEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [15s]
    gld_setbonus_blueVerstärkungsschub
    Schaden und Heilung erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_empowerment.buff, dependent on calling effect
  • [hidden] [1800s]
    gld_setbonus_blueEffect #6