1. Fähigkeiten
  2. companion
  3. tools
  4. scatter_gun_kit
  5. tier_1

Streukanonen-Kit - Stufe 1

pointblankshot

Streukanonen-Kit - Stufe 1

Stattet deinen Gefährten mit einer Streukanone aus, die Feinde auf kurze Distanz zurückstoßen kann.

Eigenschaften

Conditions

Metadaten

Users

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Ability activation
1
pointblankshot
Streukanonen-Kit - Stufe 1
  • [does not expire]
    pointblankshotStreukanonen-Kit - Stufe 1

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 0
      - Sort Type = Closest
      - Radius = 7m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned ≤ 7m to center of TARGET
        AND
        • If CASTER does not have any effect with the tag tag.​abl.​companion.​item_ability_cooldown
        AND
        • If CASTER is in combat
        >

    Perform the following actions:

    • Play appearance epp.companion.tools.scatter_gun_kit
    • Custom cc_tools_cooldown
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 15182667272745534761
      - Param 2 = (int) 16141051744202835159
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 45° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 53
      - Amount Min = (float) 41
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0