Scatter Gun Kit -Tier 1
Scatter Gun Kit -Tier 1
Outfits your companion with a scatter gun, which can knock enemies back from close range.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140945358836365464 |
Combat log ID: | 813999381807104 |
FQN: | abl. |
Star Wars name: | Scatter Gun Kit -Tier 1 |
Other languages: | Streukanonen-Kit - Stufe 1 Kit de fusil à mitraille - niveau 1 |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Scatter Gun Kit -Tier 1Slot: Buff Duration: passive On death: Effect persists Tick rate: 5s # occurrences: 0 Global ID: 16141151247949277115 FQN: abl. companion. tools. scatter_ gun_ kit. tier_ 1/0/1 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 7m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned ≤ 7m to center of TARGET
- If CASTER does not have any effect with the tag tag.abl.companion.item_ability_cooldown
- If CASTER is in combat
Perform the following actions:
- Play appearance epp.
companion. tools. scatter_gun_kit - Custom cc_tools_cooldown
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 15182667272745534761
- Param 2 = (int) 16141051744202835159 - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 45° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 53
- Amount Min = (float) 41
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0