1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. darth_arho
  7. stage2
  8. resounding_blast

Widerhallender Schuss

thunder

Widerhallender Schuss

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.ilm.darth_arho

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunder
Widerhallender Schuss
2
thunder
Widerhallender Schuss
3
15
damageincreasedSchadensanfälligkeit – Erlittener Schaden erhöht.
4
15
traumaTrauma – Erhaltene Heilung reduziert.
5
15
attackslowedAngriffe verlangsamt – Reduzierte Angriffsgeschwindigkeit.
  • [hidden] [does not expire]
    thunderEffect #1

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.darth_arho.stage2.resounding_blast.tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag tag.​abl.​sith_inquisitor.​affliction_dot applied by CASTER

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 3rd time

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.thunderclap.cast_end
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,26
      - Standard Health Percent Min = (float) 0,21
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [hidden] [3s]
    thunderEffect #2

  • [60s]
    damageincreasedSchadensanfälligkeit
    Erlittener Schaden erhöht.

  • 1
    • When stacks of this effect increase

    Perform the following actions:

  • [60s]
    traumaTrauma
    Erhaltene Heilung reduziert.

  • 1
    • When stacks of this effect increase

    Perform the following actions:

  • [60s]
    attackslowedAngriffe verlangsamt
    Reduzierte Angriffsgeschwindigkeit.

  • 1
    • When stacks of this effect increase

    Perform the following actions: