Wutanfall
Wutanfall
Eigenschaften
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 2.4.0 |
| Global ID: | 16140944611711209753 |
| Combat log ID: | 3309817762414592 |
| FQN: | abl. |
| Star Wars name: | Wutanfall |
| In anderen Sprachen: | Enrage Mise en rage |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140923558127028912 FQN: abl. operation. oricon. fortress. boss. mecha_ rancor. enrage_ normal/7/1
- [hidden] [480s]
Effect #2Slot: Buff Duration: 8 Min. 0 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Min. 0 Sek.
- Max Duration = (time) 8 Min. 0 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140922458615401485 FQN: abl. operation. oricon. fortress. boss. mecha_ rancor. enrage_ normal/7/2 - Set Duration
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [does not expire]
Wutanfall
Verursacht 200% erhöhten Schaden.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. generic. enraged Hydra script: hyd. operation. oricon. fortress. enemy. boss. mecha_ rancor. inst_ mecha_ rancor Conditions: - Can only be called by other effects
Global ID: 16140921359103774302 FQN: abl. operation. oricon. fortress. boss. mecha_ rancor. enrage_ normal/7/3 - 1
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 2
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. utility. enrage
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook enraged
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect