1. NSCs
  2. qtr
  3. 1x2
  4. event
  5. area
  6. crashed_ship
  7. infected_engineer
Portrait

Infizierter Ingenieur

Stufe 26-50 | Standard | Berserker


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Berserker

FQN: abl.​npc.​ability.​buff.​berserk

Berserker
5 Min. 0 Sek.Sofortany30100%

Infizierter Angriff

FQN: abl.​qtr.​1x2.​event.​shared.​infected_attack

Infizierter Angriff
5 Sek.Sofort4 m10100%

Wirbelnder Ansturm

Trifft Gegner in Nahkampfreichweite und fügt jedem mittleren Schaden zu.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Wirbelnder Ansturm
20 Sek.Sofort4 m025%

Bösartiger Hieb

Ein bösartiger Waffenschlag, der bei einem einzelnen Ziel hohen Schaden verursacht.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Bösartiger Hieb
6 Sek.Sofort4 m050%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_infected_a02c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_spikes
  • + hair_human_bfn_non_a10_bun
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_asian_h09_p
    haircolor
     haircolor_human_non_h06_p
      agescar_human_non_c09_u
        Body details
        SlotDetails
        chestchest_tight_bfn_archetype
        • + chest_tight_bfn_light_ge_a08_chest
        • + chest_tight_bfn_light_ge_a08_scarf
        • + chest_tight_bfn_light_ge_a08_shld
        • Material: chest_tight_light_ge_a08repcitizen03_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ge_a08repcitizen03_u_v02
        handhand_glove_bfn_archetype
        • Material: hand_glove_light_ge_a08repcitizen03_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ge_a08_front
        • Material: waist_belt_light_ge_a08repcitizen03_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_light_ge_a08repcitizen03_f_v02
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ge_a08_shin
        • Material: boot_tall_light_ge_a08repcitizen03_u