1. NSCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. oradam_citizen_d
Portrait

Besorgter Bürger

Stufe 7 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bma_african_a03
  • Material: head_human_bma_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a04
  • Material: head_human_bma_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bma_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bma_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + 1143512 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1143513 – not found
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h01_p
     skincolor_human_non_h03_p
       skincolor_human_non_h04_p
        haircolor
        (one of 3)
         haircolor_human_non_h02_p
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c01_m
                  comp_human_non_c07_m
                    comp_human_non_c20_m
                      ageage_non_non_mid01_m
                        Body details
                        SlotDetails
                        chestchest_baggy_bma_archetype
                        • Material: chest_baggy_light_ge_a32settler03_m
                        handhand_naked_bma_archetype
                        • Material: hand_naked_african_young_a01c01_bma
                        • Skin slot 0: hand_naked_african_young_a01c01_bma
                        • Skin color is hued into slot: 0
                        legleg_pant_bma_archetype
                        • Material: leg_pant_light_ge_a32settler03_m_v02
                        bootboot_tall_bma_archetype
                        • + boot_tall_bma_light_ge_a32_pouch
                        • Material: boot_tall_light_ge_a32settler03_u
                        All NPCs with this appearance (3)