1. NSCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. oradam_villager
Portrait

Aufgeregter Bürger

Stufe 7 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a06
  • Material: hair_human_non_a06_v02_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair
(one of 4)
[no archetype]
  • + 1006668 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1006669 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143433 – not found
  • + 1156666 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h15_p
       skincolor_human_non_h17_p
        haircolor
        (one of 2)
         haircolor_human_non_h02_p
           haircolor_human_non_h06_p
            eyecolor
            (one of 3)
             eyecolor_human_non_h01_s
               eyecolor_human_non_h02_s
                 eyecolor_human_non_h03_s
                  complexion
                  (one of 3)
                  comp_human_non_c05_m
                    comp_human_non_c31_m
                      comp_human_non_c20_m
                        ageage_non_non_mid01_m
                          Body details
                          SlotDetails
                          chestchest_baggy_bmn_archetype
                          • Material: chest_baggy_light_ge_a32settler03_m
                          handhand_naked_bmn_archetype
                          • Material: hand_naked_asian_young_a01c01_bmn
                          • Skin slot 0: hand_naked_asian_young_a01c01_bmn
                          • Skin color is hued into slot: 0
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_light_ge_a32settler03_m_v01
                          bootboot_tall_bmn_archetype
                          • Material: boot_tall_light_ge_a32settler03_u
                          3D model
                          Facial details
                          SlotDetails
                          head
                          (one of 2)
                          head_human_bmn_caucasian_a01
                          • Material: head_human_bmn_caucasian_a01c01
                          • Eye material: eye_human_non_a01_c01
                          • Skin color is hued into slot: 0
                          head_human_bmn_caucasian_a03
                          • Material: head_human_bmn_caucasian_a03c01
                          • Eye material: eye_human_non_a01_c01
                          • Skin color is hued into slot: 0
                          hair
                          (one of 4)
                          hair_human_bmn_non_a03
                          • Material: hair_human_non_a03_v01_m
                          hair_human_bmn_non_a06
                          • Material: hair_human_non_a06_v02_m
                          hair_human_bmn_non_a17_main
                          • Material: hair_human_non_a17_m_v01
                          hair_human_bmn_non_a09
                          • Material: hair_human_non_a09_v01_m
                          facehair
                          (one of 4)
                          [no archetype]
                          • + facehair_human_bmn_caucasian_a01_mustache
                          • Material: facehair_human_non_a01_v01_m
                          [no archetype]
                          • + facehair_human_bmn_caucasian_a03_mustache
                          • + facehair_human_bmn_caucasian_a03_goatee
                          • Material: facehair_human_non_a03_v01_m
                          [no archetype]
                          • Material: facehair_human_non_blank_u
                          [no archetype]
                          • Material: facehair_human_non_blank_u
                          skincolor
                          (one of 2)
                           skincolor_human_non_h26_p
                             skincolor_human_non_h32_p
                              haircolor
                              (one of 3)
                               haircolor_human_non_h03_p
                                 haircolor_human_non_h04_p
                                   haircolor_human_non_h05_p
                                    eyecolor
                                     eyecolor_human_non_h01_s
                                      complexion
                                      (one of 3)
                                      comp_human_non_c05_m
                                        comp_human_non_c29_m
                                          comp_human_non_c20_m
                                            ageage_non_non_mid01_m
                                              Body details
                                              SlotDetails
                                              chestchest_baggy_bmn_archetype
                                              • Material: chest_baggy_light_ge_a32settler03_m
                                              handhand_naked_bmn_archetype
                                              • Material: hand_naked_caucasian_young_a01c01_bmn
                                              • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                              • Skin color is hued into slot: 0
                                              legleg_pant_bmn_archetype
                                              • Material: leg_pant_light_ge_a32settler03_m_v01
                                              bootboot_tall_bmn_archetype
                                              • Material: boot_tall_light_ge_a32settler03_u
                                              All NPCs with this appearance (7)