1. NSCs
  2. location
  3. alderaan
  4. world
  5. republic
  6. defense_of_organa
  7. thul_guard
Portrait

Thul-Wachsoldat

Stufe 28-29 | Standard | Agent


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lasermarkierung

FQN: abl.​npc.​ability.​tech.​laze_target

Lasermarkierung
20 Sek.Sofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​diversion

Rauchgranate
30 Sek.Sofort30 m0150%

Gezielter Schuss

FQN: abl.​npc.​ability.​rifle.​snipe

Gezielter Schuss
6 Sek.Wirkt in 1.5 Sek.30 m0200%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Char ref: chr.thul_guard_1_defense_of_organa

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet16_bmn_archetype
  • + face_gehelmet16_bmn_heavy_ge_a16_forehead
  • Material: face_gehelmet16_heavy_ge_a17military02_u
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_asian_h08_p
     skincolor_human_non_h21_p
       skincolor_human_non_h22_p
         skincolor_human_asian_h11_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h04_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h02_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_m
                      comp_human_non_c05_m
                        comp_human_non_c21_m
                          comp_human_non_c22_m
                            Body details
                            SlotDetails
                            chestchest_baggy_bmn_archetype
                            • + chest_baggy_bmn_med_ge_a17_back
                            • + chest_baggy_bmn_med_ge_a17_chest
                            • Material: chest_baggy_med_ge_a17military02_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_med_ge_a17military02_u_v02
                            handhand_glove_bmn_archetype
                            • + hand_glove_bmn_med_ge_a17_elbow
                            • Material: hand_glove_med_ge_a17military02_u
                            waistwaist_belt_bmn_archetype
                            • + waist_belt_bmn_med_ge_a17_front
                            • + waist_belt_bmn_med_ge_a17_back
                            • Material: waist_belt_med_ge_a17military02_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_med_ge_a17military02_m_v02
                            bootboot_tall_bmn_archetype
                            • + boot_tall_bmn_med_ge_a17_knee
                            • Material: boot_tall_med_ge_a17military02_u