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Portrait

Commander Tavus <Vision der Vergangenheit>

Stufe 60-70 | Stark | Boss


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stürmen

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​storm

Stürmen
15 Sek.Sofort10-30 m100100%

Effektivgeschoss

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​high_impact_round

Effektivgeschoss
3 Sek.Sofort30 m90100%

Ranziehen

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​aoe_grapple

Ranziehen
12 Sek.Wirkt in 0.5 Sek.any90100%

Impulskanone

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​pulse_round

Impulskanone
12 Sek.Kanalisiert für 3 Sek.10 m80100%

Fortschrittliches Kolto-Pack

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​kolto_pack

Fortschrittliches Kolto-Pack
8 Sek.Kanalisiert für 4 Sek.30 m80100%

Kryo-Granate

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​cryo_grenade_gtaoe

Kryo-Granate
4 Sek.Wirkt in 1.5 Sek.30 m80100%

Kolto-Zelle

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​kolto_cell

Kolto-Zelle
13 Sek.Wirkt in 1.5 Sek.any5080%

Kryo-Zelle

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​cryo_cell

Kryo-Zelle
13 Sek.Wirkt in 1.5 Sek.any50100%

Ionenzelle

FQN: abl.​npc.​ability.​custom.​boss.​commander_tavus.​ion_cell

Ionenzelle
13 Sek.Wirkt in 1.5 Sek.any50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Hammerschuss

Feuert eine Salve Hammerschüsse ab, die beim Ziel geringen Schaden verursacht. Erfordert Gewehr oder Kanone.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammerschuss
4.5 Sek.Sofort30 m0150%

Interaction

Char ref: chr.commander_harron_tavus

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c16_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_armor01_bmn_archetype
            • + chest_armor01_bmn_med_ge_a11_shld
            • + chest_armor01_bmn_med_ge_a11_loin
            • Material: chest_armor01_heavy_ge_a11impheavy05_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a11impheavy05_u_v02
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a11_front
            • + waist_belt_bmn_med_ge_a11_back
            • Material: waist_belt_heavy_ge_a11impheavy05_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy05_u
            All NPCs with this appearance (4)