1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. boss_boarding_party_jk
Portrait

Ezeraline <Republikanische Entermannschaft>

Stufe 24 | Elite | Jedi-Ritter


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Machtsprung

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_leap

Machtsprung
3 Sek.instant6-50 m100100%

Machtwürgen

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_choke

Machtwürgen
15 Sek.3 Sek. channel30 m100100%

[sw_force_push]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_force_push

[sw_force_push]
9 Sek.instant10 m90100%

Machtstasis

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​jk_force_statsis

Machtstasis
15 Sek.3 Sek. channel30 m80100%

Durchschlagender Hieb

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_cleave

Durchschlagender Hieb
5 Sek.instant5 m60100%

[sw_flurry]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sw_flurry

[sw_flurry]
noneinstant4 m50100%

Schlagfolgen-Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Schlagfolgen-Blocker
noneinstant30 m40100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_bun
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow01_f
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_robe02_bfn_archetype
            • + chest_robe02_bfn_heavy_jk_a09_shld
            • + chest_robe02_bfn_heavy_jk_a09_back
            • + chest_robe02_bfn_heavy_jk_a09_hooddown
            • Material: chest_robe02_heavy_jk_a09c03_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_jk_a09c03_u_v01
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_heavy_jk_a09_wrist
            • Material: hand_gauntlet_heavy_jk_a09c03_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_heavy_jk_a09_back
            • + waist_belt_bfn_heavy_jk_a09_front
            • Material: waist_belt_heavy_jk_a09c03_u
            legleg_armor02_bfn_archetype
            • Material: leg_armor02_heavy_jk_a09c03_f_v01
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_heavy_jk_a09_shin
            • Material: boot_tall_heavy_jk_a09c03_u
            All NPCs with this appearance (2)