1. NSCs
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. flavor
  7. flavor_captured_rioter_m
Portrait

Gefangener Aufständischer

Stufe 48 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a08_mohawk
  • + hair_human_bmn_non_a08_sideburns
  • Material: hair_human_non_a08_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_caucasian_h06_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c19_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a01_back
            • Material: chest_tight_med_ge_a01repsoldier02_m
            handhand_glove_bmn_archetype
            • + hand_gauntlet_bmn_med_ge_a07_back
            • Material: hand_gauntlet_med_ge_a07repcitizen05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a07_back
            • Material: waist_belt_med_ge_a07repcitizen05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a07repcitizen05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a07_cuff
            • Material: boot_tall_med_ge_a07repcitizen01_u