1. NSCs
  2. location
  3. hutta
  4. mob
  5. humanoid
  6. poison_pit_guest
Portrait

Giftgrubengast

Stufe 1-2 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor[empty]
eyecolor
 eyecolor_human_non_h02_s
    complexioncomp_human_non_c25_m
      Body details
      SlotDetails
      chestchest_baggy_bmn_archetype
      • + chest_baggy_bmn_light_ge_a32_loin
      • + chest_baggy_bmn_light_ge_a32_straps
      • + chest_baggy_bmn_light_ge_a32_shld
      • Material: chest_baggy_light_ge_a32settler02_m
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_light_ge_a32settler02_u_v02
      handhand_glove_bmn_archetype
      • + hand_glove_bmn_light_ge_a32_cuff
      • Material: hand_glove_light_ge_a32settler02_u
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_light_ge_a32_back
      • + waist_belt_bmn_light_ge_a32_front
      • Material: waist_belt_light_ge_a32settler02_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_light_ge_a32settler02_m_v02
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_light_ge_a32_pouch
      • Material: boot_tall_light_ge_a32settler02_u
      All NPCs with this appearance (2)