1. NSCs
  2. event
  3. gree
  4. lair_boss
  5. difficulty_1
  6. digitized_creature_rancor
Portrait

Simulierter Rancor

Stufe 50 | Streiterin | Simulation


Eigenschaften

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bodenschlag

FQN: abl.​event.​gree.​lair_boss.​digitized_creatures.​rancor.​ground_pound_knockback

Bodenschlag
12 Sek.Wirkt in 0.5 Sek.10 m60100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​event.​gree.​lair_boss.​digitized_creatures.​rancor.​melee_flurry

Nahkampfangriff
noneSofort4 m10100%

Zerschmettern

FQN: abl.​creature.​rancor.​ground_aoe_knockback

Zerschmettern
15 Sek.Sofort15 m10100%

[flurry_blocker]

FQN: abl.​event.​gree.​lair_boss.​gree_lair_boss.​flurry_blocker

[flurry_blocker]
noneSofortany2100%

Zurichten

FQN: abl.​creature.​rancor.​rancor_default_special_attack

Zurichten
4.5 Sek.Sofort4 m065%

Nahkampfangriff

Eine Reihe unbewaffneter Schwünge für eine Kreatur.

FQN: abl.​flurry.​creature.​unarmed.​rancor_melee

Nahkampfangriff
noneSofort4 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Details
SlotDetails
creaturerancor_rancor_a01
  • Material: rancor_rancor_a01_v01
All NPCs with this appearance (42)