1. NSCs
  2. exp
  3. uprisings
  4. tat
  5. dust
  6. mob
  7. viper_merc2
Portrait

Staubviper-Versenger

Stufe 75 | Standard | Fernkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Brandgeschoss

Setzt ein Brandgeschoss ein, das das Ziel mehrere Sekunden lang entflammt und Elementarschaden verursacht.

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​mob.​vipers.​incendiary_round

Brandgeschoss
20 Sek.instant30 m100100%

Hitzestrahl

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​mob.​vipers.​heat_beam

Hitzestrahl
15 Sek.6 Sek. channel30 m100100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​mob.​vipers.​ranged

Fernkampfangriff
noneinstant30 m60100%

[flurry_blocker]

FQN: abl.​exp.​seasons.​02_uprisings.​utility.​flurry_blocker

[flurry_blocker]
noneinstant70 m40100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet108_bmn_archetype
  • + face_gehelmet108_bmn_ge_a88_goggles
  • Material: face_gehelmet108_med_ge_a88c01_u
hair
(one of 3)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
skincolor
(one of 2)
 skincolor_human_non_h14_p
     skincolor_human_non_h22_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h13_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c05_m
              facepainttattoo_human_non_bh01_u
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ge_a88_fabric
                • + chest_tight_bmn_med_ge_a88_shld01
                • + chest_tight_bmn_med_ge_a88_shld02
                • + chest_tight_bmn_med_ge_a88_backpack
                • Material: chest_tight_med_ge_a88c01_u
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a88c01_u
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_med_ge_a88_straps
                • Material: hand_gauntlet_med_ge_a88c01_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a88_front
                • + waist_belt_bmn_med_ge_a88_back
                • + waist_belt_bmn_med_ge_a88_sling
                • Material: waist_belt_med_ge_a88c01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a88c01_u
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ge_a88_pads
                • Material: boot_tall_med_ge_a88c01_u
                All NPCs with this appearance (7)