1. NSCs
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. difficulty_1
  8. boss
  9. battledroid
  10. rakghoul
  11. rakghoul_01
Portrait

Subjekt Null

Stufe 50 | Standard | Fernkampf


Eigenschaften

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[flurry_ranged_rakghoul_01]

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​battledroid.​rakghoul.​difficulty_1.​flurry_ranged_rakghoul_01

[flurry_ranged_rakghoul_01]
noneSofort30 m1000100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h29_p
    haircolor[empty]
    eyecolor
     eyecolor_sith_non_h03_s
      complexion[empty]
      age[empty]
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • Material: chest_armor01_heavy_tr_a03c04_m
      bracerbracer_short_bms_archetype
      • Material: bracer_short_med_ge_a20slave01_u_v02
      handhand_glove_bms_archetype
      • Material: hand_gauntlet_heavy_bh_a04c03_u
      waistwaist_belt_bms_archetype
      • Material: waist_belt_heavy_ge_a04reptrooper01_u
      legleg_armor01_bms_archetype
      • Material: leg_armor01_heavy_bh_a03c02_m_v01
      All NPCs with this appearance (2)