1. NSCs
  2. location
  3. ord_mantell
  4. class
  5. trooper
  6. hit_the_ground_running
  7. technician_cine_7
Portrait

Techniker

Stufe 1-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bma_caucasian_npc05
  • Material: head_human_bma_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc04
  • Material: head_human_bma_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bma_archetype
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
hair
(one of 2)
hair_human_bma_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
complexioncomp_human_non_eyebrow01_m
    Body details
    SlotDetails
    chest
    (one of 2)
    chest_tight_bma_archetype
    • Material: chest_tight_med_ge_a01repsoldier05_m
    chest_tight_bma_archetype
    • + chest_tight_bma_med_tr_a01_pocket
    • Material: chest_tight_med_ge_a01repsoldier05_m
    handhand_naked_bma_archetype
    • Material: hand_naked_caucasian_young_a01c01_bma
    • Skin slot 0: hand_naked_caucasian_young_a01c01_bma
    • Skin color is hued into slot: 0
    legleg_pant_bma_archetype
    • Material: leg_pant_med_ge_a01repsoldier01_m_v02
    bootboot_tall_bma_archetype
    • Material: boot_tall_med_ge_a01repsoldier01_u
    All NPCs with this appearance (5)