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Portrait

Technician

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bma_caucasian_npc05
  • Material: head_human_bma_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc04
  • Material: head_human_bma_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bma_archetype
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
hair
(one of 2)
hair_human_bma_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
complexioncomp_human_non_eyebrow01_m
    Body details
    SlotDetails
    chest
    (one of 2)
    chest_tight_bma_archetype
    • Material: chest_tight_med_ge_a01repsoldier05_m
    chest_tight_bma_archetype
    • + chest_tight_bma_med_tr_a01_pocket
    • Material: chest_tight_med_ge_a01repsoldier05_m
    handhand_naked_bma_archetype
    • Material: hand_naked_caucasian_young_a01c01_bma
    • Skin slot 0: hand_naked_caucasian_young_a01c01_bma
    • Skin color is hued into slot: 0
    legleg_pant_bma_archetype
    • Material: leg_pant_med_ge_a01repsoldier01_m_v02
    bootboot_tall_bma_archetype
    • Material: boot_tall_med_ge_a01repsoldier01_u
    All NPCs with this appearance (5)