1. NSCs
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. imperial
  7. troida_pass_lookout
Portrait

Troida-Pass-Spähposten

Stufe 15-16 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_human_bma_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bma_non_a09
  • + 1263797 – not found
  • Material: hair_human_non_a09_v01_m
hair_human_bma_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + 1143432 – not found
  • + 1156666 – not found
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h13_p
    haircolor
    (one of 2)
     haircolor_human_non_h10_p
       haircolor_human_non_h14_p
        eyecolor
         eyecolor_human_non_h02_s
          complexioncomp_human_non_c20_m
            Body details
            SlotDetails
            chestchest_tight_bma_archetype
            • + chest_tight_bma_med_ge_a14_chest
            • Material: chest_tight_med_ge_a14military01_m
            bracerbracer_short_bma_archetype
            • Material: bracer_short_med_ge_a14military01_u_v02
            handhand_gauntlet_bma_archetype
            • + hand_gauntlet_bma_med_ge_a14_pouch
            • Material: hand_gauntlet_med_ge_a14military01_u
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_med_ge_a14_front
            • + waist_belt_bma_med_ge_a14_back
            • + waist_belt_bma_med_ge_a14_sling
            • Material: waist_belt_med_ge_a14military01_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_ge_a14military01_m_v02
            bootboot_tall_bma_archetype
            • + boot_tall_bma_med_ge_a14_cuff
            • Material: boot_tall_med_ge_a14military01_u
            All NPCs with this appearance (3)