1. NSCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. ulgo
  7. ulgo_operations_specialist
Portrait

Ulgo-Anstifter

Stufe 40 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h30_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c10_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a14_chest
          • + chest_tight_bmn_med_ge_a14_collar
          • Material: chest_tight_med_ge_a14military05_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a14military05_u_v02
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_med_ge_a14military05_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_a14_front
          • Material: waist_belt_med_ge_a14military05_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a14military05_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_ge_a14military05_u
          All NPCs with this appearance (4)
          3D model
          Facial details
          SlotDetails
          head
          (one of 4)
          head_human_bmn_african_a01
          • Material: head_human_bmn_african_a01c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          head_human_bmn_african_a03
          • Material: head_human_bmn_african_a03c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          head_human_bmn_african_a04
          • Material: head_human_bmn_african_a04c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          head_human_bmn_african_a05
          • Material: head_human_bmn_african_a05c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          hair
          (one of 4)
          hair_human_bmn_non_a07
          • Material: hair_human_non_a07_v01_m
          hair_human_bmn_non_a03
          • Material: hair_human_non_a03_v01_m
          hair_human_bmn_non_a14_main
          • Material: hair_human_non_a14_v01_m
          [no archetype]
          • Material: hair_human_non_blank_u
          facehair
          (one of 4)
          [no archetype]
          • Material: facehair_human_non_blank_u
          [no archetype]
          • + 1006660 – not found
          • + 1006659 – not found
          • + 1312102 – not found
          • Material: facehair_human_non_a01_v01_m
          [no archetype]
          • + 1143515 – not found
          • + 1312099 – not found
          • Material: facehair_human_non_a03_v01_m
          [no archetype]
          • + 1143519 – not found
          • Material: facehair_human_non_a04_v01_m
          skincolor
          (one of 4)
           skincolor_human_non_h04_p
             skincolor_human_non_h30_p
               skincolor_human_non_h34_p
                 skincolor_human_non_h01_p
                  haircolor
                  (one of 4)
                   haircolor_human_non_h10_p
                     haircolor_human_non_h06_p
                       haircolor_human_non_h04_p
                         haircolor_human_non_h11_p
                          eyecolor
                           eyecolor_human_non_h02_s
                            complexion
                            (one of 4)
                            comp_human_non_c22_m
                              comp_human_non_c20_m
                                comp_human_non_c29_m
                                  comp_human_non_c28_m
                                    Body details
                                    SlotDetails
                                    chest
                                    (one of 3)
                                    chest_tight_bmn_archetype
                                    • + chest_tight_bmn_med_ge_a14_collar
                                    • + chest_tight_bmn_med_ge_a14_chest
                                    • + chest_tight_bmn_med_ge_a14_arm
                                    • Material: chest_tight_med_ge_a14military06_m
                                    chest_tight_bmn_archetype
                                    • + chest_tight_bmn_med_ge_a14_arm
                                    • Material: chest_tight_med_ge_a14military06_m
                                    chest_tight_bmn_archetype
                                    • + chest_tight_bmn_med_ge_a14_chest
                                    • + chest_tight_bmn_med_ge_a14_arm
                                    • Material: chest_tight_med_ge_a14military06_m
                                    bracer
                                    (one of 2)
                                    bracer_short_bmn_archetype
                                    • Material: bracer_short_med_ge_a14military06_u_v02
                                    [no archetype]
                                    • Material: hair_human_non_blank_u
                                    handhand_gauntlet_bmn_archetype
                                    • + hand_gauntlet_bmn_med_ge_a14_pouch
                                    • Material: hand_gauntlet_med_ge_a14military06_u
                                    waist
                                    (one of 3)
                                    waist_belt_bmn_archetype
                                    • + waist_belt_bmn_med_ge_a14_front
                                    • + waist_belt_bmn_med_ge_a14_back
                                    • + waist_belt_bmn_med_ge_a14_sling
                                    • Material: waist_belt_med_ge_a14military06_u
                                    waist_belt_bmn_archetype
                                    • + waist_belt_bmn_med_ge_a14_front
                                    • Material: waist_belt_med_ge_a14military06_u
                                    waist_belt_bmn_archetype
                                    • + waist_belt_bmn_med_ge_a14_sling
                                    • + waist_belt_bmn_med_ge_a14_front
                                    • Material: waist_belt_med_ge_a14military06_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_med_ge_a14military06_m_v01
                                    boot
                                    (one of 2)
                                    boot_tall_bmn_archetype
                                    • + boot_tall_bmn_med_ge_a14_cuff
                                    • Material: boot_tall_med_ge_a14military06_u
                                    boot_tall_bmn_archetype
                                    • Material: boot_tall_med_ge_a14military06_u
                                    All NPCs with this appearance (10)