1. NSCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_agent_1x7
Portrait

Versorgungsoffizier Hamar

Stufe 50 | Stark | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneinstant30 m100100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a01
  • Material: head_human_bmf_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bmf_asian_sp_cyber02_glasses
  • + facehair_human_bmf_asian_sp_cyber01_jaw
  • Material: facehair_human_non_sp_cyber01_u
skincolor
 skincolor_human_non_h35_p
    haircolor
     haircolor_human_non_h06_p
      complexioncomp_human_non_c07_m
        Body details
        SlotDetails
        chestchest_tight_bmf_archetype
        • + chest_tight_bmf_med_ge_a10_collar
        • + chest_tight_bmf_med_ge_a10_shld
        • Material: chest_tight_med_ge_a10impofficer03_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_ge_a10impofficer03_u_v01
        handhand_glove_bmf_archetype
        • + hand_glove_bmf_med_ge_a10_wrist
        • Material: hand_glove_med_ge_a10impofficer03_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_ge_a10_front
        • + waist_belt_bmf_med_ge_a10_back
        • Material: waist_belt_med_ge_a10impofficer03_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_ge_a10impofficer03_m_v02
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_med_ge_a10_shin
        • Material: boot_tall_med_ge_a10impofficer03_u