1. Abilities
  2. daily_area
  3. ruhnuk
  4. world
  5. world_boss
  6. lizard_boss
  7. hardened_scales

Hardened Scales

absorbtionfield

Hardened Scales

Kithrawl hardens the scales on his body, preventing damage from breaking through.

Attributes

Conditions

Metadata

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Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
absorbtionfieldHardened Scales – Kithrawl hardens the scales on his body, preventing damage from breaking through.
2
absorbtionfield
Hardened Scales
3
absorbtionfield
Hardened Scales
  • [10s]
    absorbtionfieldHardened Scales
    Kithrawl hardens the scales on his body, preventing damage from breaking through.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes Kinetic damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 900,000
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [9s]
    absorbtionfieldEffect #2

  • [1s]
    absorbtionfieldHardened Scales

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales
    • Play appearance epp.daily_area.ruhnuk.world.world_boss.lizard_boss.chomp_exit, dependent on calling effect
    • Set attack wave to #1
    • Stun the TARGET