[03_02]
[03_02]
Wither or Slow Time reduces the cooldown of Mind Control and Mass Mind Control by 2 seconds per activation.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140911069613819524 |
Combat log ID: | 3443064827805696 |
FQN: | abl. |
Star Wars name: | [03_02] |
Other languages: | [03_02] [03_02] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.itm. setbonus. htank1. light. 03_ 02 abl. itm. set_ bonus. 4_ pc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141160056872419774 FQN: abl. itm. setbonus. endgame. htank1. light. 03_ 02/13/1 - Set Stack Limit
- 1
- After Wither is activated by CASTER
Wither
Causes up to 8 targets to wither under the weight of the Force, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.
FQN: abl.sith_inquisitor.skill.darkness.wither
- After Slow Time is activated by CASTER
Slow Time
Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.
FQN: abl.jedi_consular.skill.combat.slow_time
Perform the following actions:
- Modify cooldown of Mind Control by -2s
Mind Control
Controls the mind of the target, forcing it to attack you for <<1>> seconds. Player targets deal 30% less damage for <<2>> seconds when attacking anyone other than you.
FQN: abl.sith_inquisitor.mind_control
- Modify cooldown of Mass Mind Control by -2s
Mass Mind Control
Immediately reduces threat towards all current enemies by a moderate amount. Player targets deal 30% less damage for <<2[%d seconds/%d second/%d seconds]>> when attacking anyone other than you.
FQN: abl.sith_inquisitor.mass_mind_control
- Modify cooldown of Mind Control by -2s
Mind Control
Controls the mind of the target, forcing it to attack you for <<1>> seconds. Player targets deal 30% less damage for <<2>> seconds when attacking anyone other than you.
FQN: abl.jedi_consular.mind_control
- Modify cooldown of Mass Mind Control by -2s
Mass Mind Control
Immediately reduces threat towards all current enemies by a moderate amount. Player targets deal 30% less damage for <<2[%d seconds/%d second/%d seconds]>> when attacking anyone other than you.
FQN: abl.jedi_consular.mass_mind_control
- After