1. Abilities
  2. sith_inquisitor
  3. mass_mind_control

Mass Mind Control

massdisorientation

Mass Mind Control

Immediately reduces threat towards all current enemies by a moderate amount. Player targets deal 30% less damage for <<2[%d seconds/%d second/%d seconds]>> when attacking anyone other than you.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_inquisitor.assassin.base
  • apc.test.cdurel.class_prototypes.inq_con.assassin_base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
massdisorientation
Mass Mind Control
2
tauntTaunt – Forced to attack the taunter.
3
tauntTaunt – Dealing less damage to everyone except the taunter.
4
massdisorientation
Mass Mind Control
5
lightningstormNefarious Methods – Damage reduction increased.
6
spiritarmorFormless Phantom – Damage taken from area effects reduced.
  • [0s] [not displayed]
    massdisorientationEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.cloud_mind.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [6s]
    tauntTaunt
    Forced to attack the taunter.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6s
    • Play appearance epp.sith_inquisitor.mind_control.target, dependent on calling effect
    • Play appearance epp.pvp.taunt, dependent on calling effect
  • [6s]
    tauntTaunt
    Dealing less damage to everyone except the taunter.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.mind_control.target, dependent on calling effect
    • Play appearance epp.pvp.taunt, dependent on calling effect
    • Taunt Damage Reduce
      - Amount Percent = (float) 0.3
  • [0s] [not displayed]
    massdisorientationEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.25
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0